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Nintendo GameCube

Why there's not much air to beat out of Donkey Konga's bongo drums
Donkey Konga (2004)
Aug 22 • 
Burkey
2
Why Super Smash Bros. Melee is officially dead... maybe
Super Smash Bros. Melee (2002)
May 17, 2024 • 
Burkey
1
How 007 Nightfire gave us an unrealistic view of work travel
James Bond 007: Nightfire (2002)
May 10, 2024 • 
Burkey
1
How 1080° Avalanche shows us just how unprepared Ireland is for snow
1080° Avalanche (2003)
Feb 20, 2024 • 
Burkey
2
How Pikmin shows us the benefits of having our own garden
Pikmin (2002)
Dec 22, 2023 • 
Burkey
2
Why Rogue Squadron II is as far as I'll go for Star Wars spin-offs
Star Wars Rogue Squadron II: Rogue Leader (2002)
Oct 20, 2023 • 
Burkey
2
Why 007: Agent Under Fire is a hugely forgettable use of the Bond licence
James Bond 007: Agent Under Fire (2001)
Oct 17, 2023 • 
Burkey
3
How Paper Mario: The Thousand-Year Door tells a better story than I ever could
Paper Mario: The Thousand-Year Door (2004)
Sep 15, 2023 • 
Burkey
3
How Luigi's Mansion warns us not to fall for raffles on social media
Luigi's Mansion (2002)
Jul 28, 2023 • 
Burkey
2
Why the Nintendo GameCube is a warm coat on a summer day
Nintendo GameCube (2002)
Jul 7, 2023 • 
Burkey
2
How Animal Crossing teaches us the benefit of having good neighbours
Animal Crossing (2004)
May 23, 2023 • 
Burkey
2
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